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Apple's Cubify Anything: Scaling Indoor 3D Object Detection

97 points3 daysgithub.com
callumprentice1 hour ago

I keep meaning to get back to my suite of equirectangular image functions - viewers, editors, authoring etc. and this reminded me to resurrect the Viewer.

https://equinaut.surge.sh/?eqr=https://raw.githubusercontent...

Not quite right I think because the source image issn't 2x1 aspect ratio.

They can look really nice: both in the real world - https://equinaut.surge.sh/?eqr=https://upload.wikimedia.org/...

or

the virtual world: https://equinaut.surge.sh/?eqr=https://live.staticflickr.com...

pablogancharov6 hours ago

In case anyone is interested in rendering USDZ scans in Three.js, I created a demo: https://usdz-threejs-viewer.vercel.app/

mhuffman4 hours ago

Very nice and smooth! Do you have source for your demo?

callumprentice1 hour ago

There is one in the Three.JS example suite with source:

https://threejs.org/examples/webgl_loader_usdz.html

desertmonad7 hours ago

Looks promising but the license, Attribution-NonCommercial-NoDerivatives is pretty limiting..

huxley5 hours ago

That’s just for the data, isn’t it, the code is Apple Sample Code License which I seem to recall is an MIT type license

syntaxing6 hours ago

Surprised this isn’t in coreML. Seems useful for the Vision Pro or something

hokumguru2 hours ago

Might see it at WWDC this year?

fidotron6 hours ago

The accuracy of the results don't seem that great. For example, looking at the pictures on the wall in their sample, or the beams in the ceiling.

It's possible it's some artifact of the processing resolution, but I think most people that have worked with NNs for AR input will be surprised that this is not considered disappointing.

tech_jane183 hours ago

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dev_john153 hours ago

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ipsum23 hours ago

This has nothing to do with NeRF. Is this an AI response?

Edit: Yes, looking at its other comment.

cAtte_3 hours ago

this is bizarre; both accounts were created on the same day, 5 weeks ago